To compile openshooter on windows, you need:
openshooter 0.3.1 was successfully tested on several operating systems:
If you have another platform openshooter works on then write to me.
First you need to unpack the archive: To unpack a .tar.gz archive on Linux/Unix type: 'tar xzvf file.tar.gz'. To unpack a .tar.bz2 type 'tar xjvf file.tar.gz'. On Windows use a program like WinZip to unpack it. If you are using MacOS X then StuffIt Expander should expand the stuff for you ;-)
If you are using Windows then you should run the binary. If you really want to compile it then use the Microsoft Visual C++ compiler (if you can compile it on an other compiler then write to me). Simply click on the project file (.dsp) to open it it press CTRL+F5 to compile and run. There is currently no graphical installer. If you want to make one then write to me.
MacOS X users should run the binary, too. If you want to compile it, then double click on 'openshooter.xcode' and press Apple+B to compile it.
On Linux/Unix you can edit the Makefile if you want to change some pathes. Then type 'make' to compile, 'make install' as root to install it and 'make clean' to clean unnecessary binaries. To uninstall type 'make uninstall'.
If you run FreeBSD then use the Makefile.freebsd: type 'gmake -f Makefile.freebsd' to compile and 'gmake -f Makefile.freebsd install' to install.
If you have errors while compiling then check whether all required libraries are installed. If you still have errors then check the Makefile. If you still have errors then write to me ;-)
To start openshooter under Windows simply double click on 'openshooter.exe'.
On MacOS X double click on 'openshooter'.
On Linux/Unix type 'openshooter' in an xterm (or add it into your windowmanager menu)
FAQ (Frequently asked questions)
You can contact me via e-mail (tom at eggdrop.ch) or ICQ (166514901).
Don't forget to visit my site www.eggdrop.ch
Have a lot of fun!